Man, It's been almost a month since my last post. Well, I was kinda busy and I took a small break from this project.
But now I'm bored and I decided to start again. I wasn't completely satisfied with the direction Trilight was going. Now that I think about it, I never knew where I was going. I didn't have a story, no actual gameplay rules. As a matter of fact, I had nothing but an engine demo.
In the last month I've finally finished the fanfiction "Past Sins". Brilliant story.
And I've also finished Limbo, which is an awesome Indie game. It's somewhat grimdark, spooky and mysterious.
I'm always somewhat influenced by what I see, read or hear.
Now combine the mechanics I already had in Trilight, add some Past Sins references and on top use the grimdark setting from Limbo and you have yourself something completely unique.
I've spent the last few days tweaking and tuning Trilight and this time I'm satisfied with the result so far.
Screenshots
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| Poor Twilight.. she really cares about her. |
My only concern is that I might have used too many effects, causing the game to lag a little.
It plays fine on my pc (30fps on high), but that's because I have a Core i7 processor and 8Gb of RAM.
The player will probably be able to disable some effects to increase performance in the game.
Anyway, that's it for now.










