tag:blogger.com,1999:blog-962527135158624948.post6291845257163791063..comments2012-03-09T18:09:04.300+01:00Comments on TRILIGHT DEVELOPMENT BLOG: Trilight Revamp [Demo]Unknownnoreply@blogger.comBlogger11125tag:blogger.com,1999:blog-962527135158624948.post-3819112013758289632011-10-09T16:34:14.034+02:002011-10-09T16:34:14.034+02:00wow! it will be a excellent suspense game =)
respe...wow! it will be a excellent suspense game =)<br />respect to the authorsAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-962527135158624948.post-72545713767635341662011-09-21T06:51:22.414+02:002011-09-21T06:51:22.414+02:00Idea: Applejack can buck objects a longer distance...Idea: Applejack can buck objects a longer distance than they could be pushed, such as over gaps, as well as break down certain obstacles! (Also, perhaps a lasting effect for the unicorn magic so we can see if our box looks...boxy?)<br /><br />Anyway, love the new style, really makes it a lot more compelling even as a demo. Not much change to the gameplay at the moment, but that's fine, aesthetic is important. :)Firebanenoreply@blogger.comtag:blogger.com,1999:blog-962527135158624948.post-35959001634557608672011-09-20T23:48:44.586+02:002011-09-20T23:48:44.586+02:00I thought the first pony was a unicorn as well... ...I thought the first pony was a unicorn as well... You should probably give them at least a tiny bit of colour and not have them be 100% silhouetted as they are. Her hat really does look like a horn there.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-962527135158624948.post-8893135059013597842011-09-20T21:41:54.823+02:002011-09-20T21:41:54.823+02:00@Kixu: The first pony is Applejack, she's an e...@Kixu: The first pony is Applejack, she's an earth pony and thus can't wield magic.<br /><br />@UltimaShadow7: I'm going to try and work on that.<br /><br />@Anon1: As for the story, I haven't decided yet. Past Sins really crossed my mind.<br /><br />@Anon2: Yes, the code is a bit messy at this point. I'll try to optimize it some more while I work on some tweaks.Anonymoushttps://www.blogger.com/profile/05639660053748985457noreply@blogger.comtag:blogger.com,1999:blog-962527135158624948.post-12358167474169897072011-09-20T21:29:24.399+02:002011-09-20T21:29:24.399+02:00The scroll-wheel to change characters didn't w...The scroll-wheel to change characters didn't work, and I could only draw boxes with the third character selected. (The first one is also a unicorn, is it not? Should it work with either selected?)Kixuhttps://www.blogger.com/profile/14905020694631109019noreply@blogger.comtag:blogger.com,1999:blog-962527135158624948.post-53653166440321379432011-09-20T21:19:50.409+02:002011-09-20T21:19:50.409+02:00Really enjoyed the new revamp you decided on!
The...Really enjoyed the new revamp you decided on!<br /><br />The only glitch I encountered was getting stuck on the corner of the box when I held forward and jumped (running on air).<br /><br />Other than that, two suggestions...<br />1. The box should stop moving after you're done pushing it. Right now it slides quite a good distance if you push it and stop.<br />2. Galloping AJ should be able to push the box faster (as well as jump farther, but I already suggested that).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-962527135158624948.post-43031065368565738272011-09-20T09:58:37.974+02:002011-09-20T09:58:37.974+02:00This looks really interesting, keep it up!This looks really interesting, keep it up!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-962527135158624948.post-69176395114438726622011-09-20T08:40:27.468+02:002011-09-20T08:40:27.468+02:00looking good form the current code set, however th...looking good form the current code set, however the collision code seems to be taking up a lot of processing time. when jumping (thus no longer in collision with something) the frame rate jumps a considerably noticeable amount.<br /><br />im unfamiliar with advanced Flash coding however i be leave their should be a way to limit the number of samples the codes taking on objects.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-962527135158624948.post-68058603313818122292011-09-20T08:21:24.833+02:002011-09-20T08:21:24.833+02:00This very much gives out an eerie feeling and feel...This very much gives out an eerie feeling and feels like limbo, which to me, is a very good sign. I liked it a lot, Though AJ needs something to make her useful at the moment. Barring that, Keep up with the progress!Maxwell "Grash" Threnthhttps://www.blogger.com/profile/07293631827050881290noreply@blogger.comtag:blogger.com,1999:blog-962527135158624948.post-31132923856100543662011-09-20T07:53:50.549+02:002011-09-20T07:53:50.549+02:00Keep progress guys! I srsly love this game! The mu...Keep progress guys! I srsly love this game! The musik, the atmosphere, it reminds me about nightmares, I really love nightmare simulations! Specially with my faverit ponies! The demo wasn't hard but I'd like to see more sometime. And again lovely game!Æmiliushttps://www.blogger.com/profile/09464761944484520951noreply@blogger.comtag:blogger.com,1999:blog-962527135158624948.post-75031972862320793922011-09-20T07:44:16.028+02:002011-09-20T07:44:16.028+02:00More grimdark? I hope you don't take it too fa...More grimdark? I hope you don't take it too far. I must say though that the atmosphere is very compelling. Are you still making the story Past Sins related?Anonymousnoreply@blogger.com